![]() ![]() To give an anecdote: we've tried iterations of the game where the Operator's strengths weren't as sharp as they are today (especially in holding defensive angles). We're looking into a lot of avenues to help smooth out the experience but we do believe the Operator should be powerful and should encourage a team to thoughtfully enter a space where it might be in play. ![]() We think the Operator isn't "too OP" but do believe that the feeling sometimes comes from a lack of personal agency against the weapon (for Agents that don't have tools to break line of sight for themselves), coupled with an overwhelming amount of team coordination to effectively counter an Operator. What are your thoughts on the opinion that “the Operator is too OP”?
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